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Battlefield 6 - Frame Story Cinematic

For Battlefield 6, I was tasked with helping design and create the environment for the cinematic between the single player missions. This included designing the floorplan, exterior, interior, set-dressing, lighting and some in-engine work. All of the work had to be completed within 8 weeks.

Special thanks goes to Mikael Karnell, Chris Bense, Shay Palmer, Corentin Marequet, Tauras Koreiva, Jonas Gammelholm and Mattias Lindahl! and Thanks to the Mill/Arc Creative to cooked up the final cinematic!

It was a great privilege to be apart of this small team!

Also was an honour for this to be nominated for several awards from the Society for Game Cinematics

Screenshot from the Cinematic

Screenshot from the Cinematic

Screenshot from the Cinematic

Screenshot from the Cinematic

Screenshot from the Cinematic.

Screenshot from the Cinematic.

Screenshot from the Cinematic

Screenshot from the Cinematic

Screenshot from the Cinematic

Screenshot from the Cinematic

Screenshot from the Cinematic

Screenshot from the Cinematic

Screenshot from the Cinematic

Screenshot from the Cinematic